This project consists on integrating Vulkan in a Visual Studio application from scratch, following the tutorial mentioned below.
The program has the functionality required for a well-behaved Vulkan application, up to handling 3D model rendering on screen. In addition, some advanced features such as Mipmap generation and Multisampling (MSAA) have been added. It is intended to serve as an starting point for bigger projects, further improvements or more complex features.
- The application has a built-in Demo Scene, in order to visualize the results of the Vulkan Integration in practise.
Important