We are a small team of 6 developers developing fur.ink, an artist commissioning and payments platform.
Our aim is to create a modern alternative to existing platforms like FurAffinity or Twitter / X, allowing artists to post commission information to their audience, and users to find artists with styles that suit their wants and price range. We embrace the open-source world, and our frontend applications, including the website and mobile app, are all open-source under a dual MIT or Apache 2.0 license.
- @furink/web - our core web application, accessible at www.fur.ink.
- @furink/mobile - our mobile application, for on-the-go posting and info devouring.
For organisational purposes, work in fur.ink is split up into a number of teams, each working on a different area of the project.
- The development team is responsible for developing the software that makes fur.ink work.
- The frontend team consists of the frontend developers working on the web and mobile apps.
- The backend team consists of the backend developers working on internal services and the public API.
- The design team is responsible for making the aforementioned software look reasonable!
- The DevOps team works their magic in the background and lets the public access fur.ink.
Contributions are very much welcome! Have a look at our contribution guidelines, then open a feature request or bug report in the issues repository. You will find more information on contributing there.
The backend is currently closed source and not accepting contributions, but we are actively working on a public API to allow automation of information, as well as webhook support to enable users to create custom feeds for commission information.