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pushArgs
must have the0x
prefix, otherwise they will be incorrectly interpreted as decimal instead of hex.For example, puzzle 9 is currently printed like this:
The evm.codes playground will interpret
PUSH1 14
as the bytecode600e
(0e
is 14 in hex), and not6014
as expected.This PR will update
pushArgs
so it has the0x
prefix. So puzzle 9 will look like this: