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Fix viewportPointToRay triggers precision issues when the depth value is 1 #1767

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merged 5 commits into from
Sep 18, 2023

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@cptbtptpbcptdtptp cptbtptpbcptdtptp added the bug Something isn't working label Sep 17, 2023
@cptbtptpbcptdtptp cptbtptpbcptdtptp self-assigned this Sep 17, 2023
@cptbtptpbcptdtptp cptbtptpbcptdtptp linked an issue Sep 17, 2023 that may be closed by this pull request
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codecov bot commented Sep 17, 2023

Codecov Report

Patch coverage: 100.00% and no project coverage change.

Comparison is base (5874bfe) 64.98% compared to head (6f78299) 64.99%.
Report is 2 commits behind head on main.

❗ Current head 6f78299 differs from pull request most recent head a5a39df. Consider uploading reports for the commit a5a39df to get more accurate results

Additional details and impacted files
@@           Coverage Diff           @@
##             main    #1767   +/-   ##
=======================================
  Coverage   64.98%   64.99%           
=======================================
  Files         470      471    +1     
  Lines       23578    23588   +10     
  Branches     3352     3352           
=======================================
+ Hits        15323    15330    +7     
- Misses       7051     7057    +6     
+ Partials     1204     1201    -3     
Files Changed Coverage Δ
packages/core/src/Camera.ts 90.66% <100.00%> (ø)

... and 5 files with indirect coverage changes

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@GuoLei1990 GuoLei1990 merged commit 0703079 into galacean:main Sep 18, 2023
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GuoLei1990 added a commit to HypnosNova/engine-1 that referenced this pull request Sep 19, 2023
* main: (23 commits)
  Support entity reference (galacean#1417)
  feat: log physics version (galacean#1769)
  Fix Script destroy bug (galacean#1770)
  Fix collider shape bug (galacean#1768)
  fix: physics unit test timeout (galacean#1766)
  Fix `viewportPointToRay` triggers precision issues when the depth value is 1 (galacean#1767)
  fix: project loader not exported (galacean#1758)
  "v1.1.0-beta.4"
  Opt SpriteBatch code (galacean#1760)
  Fix light shader data abnormal when multiple scenes are activated (galacean#1759)
  Fix BlendShape anim compatible with multiple SkinMeshRenderer in on… (galacean#1756)
  refactor: clear code and opt memory (galacean#1757)
  test: add physx unit timeout (galacean#1755)
  "v1.1.0-beta.3"
  Fix charactor controller error (galacean#1754)
  test: fix unit test timeout
  "v1.1.0-beta.2"
  Fix clone error (galacean#1753)
  Support main thread ktx2 (galacean#1745)
  "v1.1.0-beta.1"
  ...
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ViewportPointToRay returned a wrong Ray
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