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Ignore case of asset url #1809

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merged 1 commit into from
Oct 26, 2023

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Please check if the PR fulfills these requirements

Fix #1527

  • The commit message follows our guidelines
  • Tests for the changes have been added (for bug fixes / features)
  • Docs have been added / updated (for bug fixes / features)

What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)

Bug fix.

What is the current behavior? (You can also link to an open issue here)

What is the new behavior (if this is a feature change)?

Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)

Other information:

@zhuxudong zhuxudong added the bug Something isn't working label Oct 9, 2023
@zhuxudong zhuxudong added this to the 1.2 milestone Oct 9, 2023
@zhuxudong zhuxudong self-assigned this Oct 9, 2023
@GuoLei1990 GuoLei1990 added enhancement New feature or request glTF and removed enhancement New feature or request labels Oct 26, 2023
@GuoLei1990 GuoLei1990 merged commit ffb4397 into galacean:main Oct 26, 2023
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GuoLei1990 added a commit that referenced this pull request Nov 1, 2023
* main: (29 commits)
  Fix(ShaderLab): make `UsePass` directive compatible with all builtin shader names (#1855)
  feat: ParticleGenerator support simulationSpeed (#1854)
  fix: sprite destroy (#1852)
  "v1.1.0-beta.18"
  Fix quaternion to euler bug (#1851)
  Fix ColorOverLifetimeModule mode invalid bug (#1850)
  fix: no autoplay when set animatorController after enable (#1843)
  Fix material destoroy bug (#1847)
  Fix Sprite can't batch bug caused by material instance (#1830)
  "v1.1.0-beta.17"
  fix: glTF animation parse bug (#1845)
  fix: mesh decoder (#1844)
  "v1.1.0-beta.16"
  Fix blendShape crossFade bug (#1841)
  fix: ignore ambient in 2d template (#1836)
  "v1.1.0-beta.15"
  Fix blendShapeAnimation crossFade bug (#1840)
  fix: ignore case of asset url (#1809)
  `Shaderlab` remove editor properties (#1825)
  fix: ktx2 texture support (#1829)
  ...

# Conflicts:
#	packages/core/src/particle/ParticleRenderer.ts
zhuxudong added a commit to zhuxudong/engine that referenced this pull request Nov 7, 2023
* dev/1.2: (31 commits)
  Add sunSource (galacean#1823)
  Fix(ShaderLab): make `UsePass` directive compatible with all builtin shader names (galacean#1855)
  feat: ParticleGenerator support simulationSpeed (galacean#1854)
  fix: sprite destroy (galacean#1852)
  "v1.1.0-beta.18"
  Fix quaternion to euler bug (galacean#1851)
  Fix ColorOverLifetimeModule mode invalid bug (galacean#1850)
  fix: no autoplay when set animatorController after enable (galacean#1843)
  Refactor `glTFResource` (galacean#1831)
  Fix material destoroy bug (galacean#1847)
  Fix Sprite can't batch bug caused by material instance (galacean#1830)
  "v1.1.0-beta.17"
  fix: glTF animation parse bug (galacean#1845)
  fix: mesh decoder (galacean#1844)
  "v1.1.0-beta.16"
  Fix blendShape crossFade bug (galacean#1841)
  fix: ignore ambient in 2d template (galacean#1836)
  "v1.1.0-beta.15"
  Fix blendShapeAnimation crossFade bug (galacean#1840)
  fix: ignore case of asset url (galacean#1809)
  ...

# Conflicts:
#	packages/loader/src/gltf/parser/GLTFParserContext.ts
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加载文件时不能识别大写的后缀
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