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Set SpriteRenderer.sprite to null after destroying the sprite. #1852

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merged 1 commit into from
Oct 31, 2023

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@cptbtptpbcptdtptp cptbtptpbcptdtptp self-assigned this Oct 31, 2023
@cptbtptpbcptdtptp cptbtptpbcptdtptp added sprite 2D Sprite bug Something isn't working labels Oct 31, 2023
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codecov bot commented Oct 31, 2023

Codecov Report

Attention: 2 lines in your changes are missing coverage. Please review.

Comparison is base (c2a6d00) 66.80% compared to head (f160539) 66.82%.

❗ Current head f160539 differs from pull request most recent head f3e6f21. Consider uploading reports for the commit f3e6f21 to get more accurate results

Additional details and impacted files
@@            Coverage Diff             @@
##             main    #1852      +/-   ##
==========================================
+ Coverage   66.80%   66.82%   +0.01%     
==========================================
  Files         472      472              
  Lines       23739    23742       +3     
  Branches     3379     3379              
==========================================
+ Hits        15860    15866       +6     
+ Misses       6685     6684       -1     
+ Partials     1194     1192       -2     
Files Coverage Δ
packages/core/src/2d/enums/SpriteModifyFlags.ts 100.00% <ø> (ø)
packages/core/src/2d/sprite/Sprite.ts 96.80% <100.00%> (+0.01%) ⬆️
packages/core/src/2d/sprite/SpriteRenderer.ts 88.82% <0.00%> (-1.66%) ⬇️

... and 2 files with indirect coverage changes

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@GuoLei1990 GuoLei1990 merged commit 0d7bca7 into galacean:main Oct 31, 2023
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GuoLei1990 added a commit that referenced this pull request Nov 1, 2023
* main: (29 commits)
  Fix(ShaderLab): make `UsePass` directive compatible with all builtin shader names (#1855)
  feat: ParticleGenerator support simulationSpeed (#1854)
  fix: sprite destroy (#1852)
  "v1.1.0-beta.18"
  Fix quaternion to euler bug (#1851)
  Fix ColorOverLifetimeModule mode invalid bug (#1850)
  fix: no autoplay when set animatorController after enable (#1843)
  Fix material destoroy bug (#1847)
  Fix Sprite can't batch bug caused by material instance (#1830)
  "v1.1.0-beta.17"
  fix: glTF animation parse bug (#1845)
  fix: mesh decoder (#1844)
  "v1.1.0-beta.16"
  Fix blendShape crossFade bug (#1841)
  fix: ignore ambient in 2d template (#1836)
  "v1.1.0-beta.15"
  Fix blendShapeAnimation crossFade bug (#1840)
  fix: ignore case of asset url (#1809)
  `Shaderlab` remove editor properties (#1825)
  fix: ktx2 texture support (#1829)
  ...

# Conflicts:
#	packages/core/src/particle/ParticleRenderer.ts
zhuxudong added a commit to zhuxudong/engine that referenced this pull request Nov 7, 2023
* dev/1.2: (31 commits)
  Add sunSource (galacean#1823)
  Fix(ShaderLab): make `UsePass` directive compatible with all builtin shader names (galacean#1855)
  feat: ParticleGenerator support simulationSpeed (galacean#1854)
  fix: sprite destroy (galacean#1852)
  "v1.1.0-beta.18"
  Fix quaternion to euler bug (galacean#1851)
  Fix ColorOverLifetimeModule mode invalid bug (galacean#1850)
  fix: no autoplay when set animatorController after enable (galacean#1843)
  Refactor `glTFResource` (galacean#1831)
  Fix material destoroy bug (galacean#1847)
  Fix Sprite can't batch bug caused by material instance (galacean#1830)
  "v1.1.0-beta.17"
  fix: glTF animation parse bug (galacean#1845)
  fix: mesh decoder (galacean#1844)
  "v1.1.0-beta.16"
  Fix blendShape crossFade bug (galacean#1841)
  fix: ignore ambient in 2d template (galacean#1836)
  "v1.1.0-beta.15"
  Fix blendShapeAnimation crossFade bug (galacean#1840)
  fix: ignore case of asset url (galacean#1809)
  ...

# Conflicts:
#	packages/loader/src/gltf/parser/GLTFParserContext.ts
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