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Reloaded side
-- from "FX Anim" panel (not like the screenshot!) when "Random" is checked
-- anim graph is hidden, something like "FX" panel displayed but with max and min bound cursors.
-- when cursors at same position, the actual parameter is not randomize
-- when fps > 0 "random animation" start.
Veejay side
-- a get_param_rand_struct(int params) / feed_param_rand_struct (int params, int [2][] values)
-- using the frame tick and rand fps value, the effect ask for feed_param_rand_struct and affect parameters the values
The text was updated successfully, but these errors were encountered:
-- from "FX Anim" panel (not like the screenshot!) when "Random" is checked
-- anim graph is hidden, something like "FX" panel displayed but with max and min bound cursors.
-- when cursors at same position, the actual parameter is not randomize
-- when fps > 0 "random animation" start.
-- a get_param_rand_struct(int params) / feed_param_rand_struct (int params, int [2][] values)
-- using the frame tick and rand fps value, the effect ask for feed_param_rand_struct and affect parameters the values
The text was updated successfully, but these errors were encountered: