Super Mario Bros in C++ under SDL2.
This game is a DEMO with his first world!
Code::Blocks is needed (although with Visual Studio 2022, DevC++ or any other IDE you can use it, if you know how to build the project).
You must also install and include the SDL2 library along with SDL_Image and SDL_Mixer.
Steps for windows: Lazy Foo tutorials: Setting up SDL on Windows
If you want to continue with the project and add more maps, index more charts, bodies, etc. You should use the compressor found in the "compressor" folder
Lazy Foo' Productions and their tutorials: http://lazyfoo.net/tutorials/SDL/index.php#Hello%20SDL