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Releases: gdavid04/phi

1.19-v3.2 - Anniversary Update III

28 Apr 13:25
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  • Ported the mod to 1.19
  • Readded input arrows to Clockwise and Counterclockwise Connectors
  • Fixed error handling pieces not preventing spell crash from a propagated error reaching their target trick (#27)
  • Improved Bridge Connector input arrows
  • Changed Psionic Dust Ore generation
  • Piece tooltips now state if a Magic Processing Unit is required (#35)
  • Smart Spell Magazine sockets increased to 6
  • Smart Spell Magazine now reselects the slot where the loopcast started
  • Fixed quick save not randomizing the UUID of the saved spell

1.16-v3.1

10 Apr 08:26
96fd9fc
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  • Fixed Operator: As Text and Operator: Hash throwing a NullPointerException in some cases (#16)
  • Output parameters are now displayed as output in tooltips (#17)
  • Changed Selector: Spell Name to output constant values

1.16-3.0 - Anniversary Update II - Psi Generation Update

28 Apr 14:55
3233c71
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  • Added Psionic Infusion Laser
  • Added Psimetal Crusher
  • Added Psion Distillation Chamber
  • Added Psionic Dust and Psionic Dust Ore
  • Added Spell Display
  • Added Trick: Spin Item Chamber
  • Added Trick: Place Dropped Block
  • Added vfx for spirits
  • Added Psionized Netherite Plate
  • Changed Spirit Summoning Talisman recipe
  • Fixed programmer quick load/save throwing an exception if the spell is null

1.16-2.8.1 - Spirit Magic Update

01 Mar 19:58
fcfd3ea
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  • Fixed Spirit Summoning Talisman causing crashes
  • Fixed Spell Magazine dupe

See the changelog for 1.16-2.8 for the list of features added in the Spirit Magic Update

1.16-v2.8 beta - Spirit Magic Update

01 Jan 00:58
e964223
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Pre-release
  • Added Spirit Summoning Talisman
  • Added Trick: Move Spirit
  • Added Trick: Focus Spirit
  • Added Trick: Defocus Spirit
  • Added Selector: Nearby Spirits
  • Added Selector: Summoned Spirits
  • Changed Bidirectional Connector and In-Out Connector to make it easier to tell them apart in the piece catalog
  • Markers are now fullbright

1.16-v2.7

04 Jun 14:10
672971e
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  • Added Constant: Character Code
  • Added Operator: Handle Error
  • Added Operator: Propagate Error
  • Added Operator: Error Status
  • Added Trick: Mass Acceleration
  • Added Trick: Acceleration Towards Point
  • Added Trick: Elastic Anchor
  • Added Trick: Blink Eidos Reversal
  • Fixed acceleration not pausing correctly in singleplayer

1.16-v2.6 - Network Update

28 Apr 17:59
ebf9a32
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  • Added CAD Holder
  • Added Spell Storage
  • Added Text Storage Unit
  • Added Text Display
  • Added Data Cable
  • Added quick save/load widget to Spell Programmer
  • Prevented servers from kicking for flying with Trick: Acceleration

1.16-v2.5

19 Apr 19:36
f77aca9
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  • Added Trick: Acceleration
  • Added Selector: Nearby Speech
  • Added Operator: Select Text
  • Added configurable redstone modes to Magic Processing Unit
  • Added Psionic Utilities support
  • Right clicking a Vector Storage Unit with a Vector Ruler copies the vector in the ruler to the storage unit
  • Updated Spell Magazine description to reflect changes to swapping rules
  • Removed Operator: Branch

1.16-v2.4

12 Feb 19:42
d51a432
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  • Added Compound Spell Magazine
  • Added Operator: Hash
  • Added Operator: Defaulted Vector Construct
  • Added Constant: Vector
  • Added Selector: Nearby Burning
  • Added Trick: Swap Blink (Position Only)
  • Spell Magazine tooltips now show stored bullets and vectors
  • Bridge Connectors now show lines connecting to their targets
  • Reverted forge version requirement changes from Phi 1.16-2.3
  • Fixed Spell Magazines voiding their contents when used to craft a CAD (#1)

1.16-v2.3 - Text Update

10 Jan 14:26
487a068
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  • Added Constant: Text
  • Added Selector: Spell Name
  • Added Operator: As Text
  • Added Operator: Entity Name
  • Added Selector: Caster Speech
  • Added Operator: Append Text
  • Added Operator: Lower, Upper Case
  • Added Operator: Split Text (At)
  • Added Operator: Character Code At and Operator: Character From Code
  • Added Operator: Number From Text
  • Added Operator: Text Length
  • Added Operator: Entity Eye, Foot Position
  • Spell Magazines now allow swapping between different magazine types
  • Changed Spell Magazine NBT format (the old format is not supported)
  • Fixed MPU look direction not outputting an axial vector (#9)
  • Fixed conjure tricks crashing when the caster is dead again (#11)