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Adding Navia #1809

Merged
merged 41 commits into from
Dec 24, 2023
Merged

Adding Navia #1809

merged 41 commits into from
Dec 24, 2023

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RarePossum
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@RarePossum RarePossum commented Dec 20, 2023

  • New character package
  • Config in character package
  • Run pipeline with added config
  • Character key
  • Shortcuts for character key
  • Add Character package to imports
  • Character talent stats
  • Character curve
  • Normal Attack
  • Skill
  • Burst
  • A1
  • A4
  • C0
  • C1
  • C2
  • C3
  • C4
  • C5
  • C6
  • Other necessary talents (custom dash/jump, low/high plunge, ...)
  • Hitlag
  • ICD
  • StrikeType
  • Hitboxes
  • Attack durability
  • Particles
  • Frames
  • Update documentation
  • Update localization (IngameNames.json)

RarePossum and others added 23 commits December 15, 2023 16:36
…g registered, and add skill buffs, and cons. Also fix Burst hitbox and targetting. Also Frames
…h DMG%, CR and CD buffs. Burst adjusted firerate and hitboxes
Shotgun Scaling (was divided by 5)
Core ordering
Minor Skill Stuff
- Burst Status
- Conditionals

Fixed:
- Burst Targetting
- Burst Snapshot
- C2
- C4
- Particle Gen
- Skill ICDs
- Basic Frames

Fixed:
- Skill AoE (still rudimentary)
- Skill Array length
- Character Curve
- Nighttime Whispers of the Echoing Woods

TODO:
- Fix how the Crystallise Bonus works
- Nighttime Whispers array error and converted to AttackMod instead of Stat mod
- Burst and C2 Snapshotting
- C2 only working with Burst up
- Nighttime Whispers granting Damage% instead of Geo%
- Renamed nighttimewhispers.go
- Nighttime Whispers' 2nd Buff
- Added comments
- c4 Applying on skill instead of Burst
---------

Co-authored-by: imring <vitaliyvorobets25@gmail.com>
…g registered, and add skill buffs, and cons. Also fix Burst hitbox and targetting. Also Frames
@RarePossum RarePossum marked this pull request as draft December 20, 2023 05:29
@RarePossum RarePossum marked this pull request as ready for review December 23, 2023 08:09
internal/characters/navia/config.yaml Outdated Show resolved Hide resolved
pkg/core/curves/charactercurves.go Outdated Show resolved Hide resolved
pkg/core/curves/charactercurves.go Outdated Show resolved Hide resolved
pkg/core/curves/charactercurves.go Outdated Show resolved Hide resolved
pkg/core/curves/charactercurves.go Outdated Show resolved Hide resolved
internal/characters/navia/navia.go Outdated Show resolved Hide resolved
internal/characters/navia/cons.go Outdated Show resolved Hide resolved
internal/characters/navia/cons.go Outdated Show resolved Hide resolved
internal/characters/navia/attack.go Show resolved Hide resolved
internal/characters/navia/skill.go Outdated Show resolved Hide resolved
@k0l11
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k0l11 commented Dec 23, 2023

Missing documentation.
Some notes regarding that:

  • legal actions: walk should have notes saying that NA -> Walk doesn't have proper frames
  • frames: make sure to link all videos from Shizuka
  • use the following names for abilities: N1, N2, N3-1, N3-2, N3-3, N4, E, Q

@k0l11
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k0l11 commented Dec 23, 2023

actually missing localization as well

@k0l11
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k0l11 commented Dec 23, 2023

Also pls install VS Code/fix the linting errors somehow

pkg/shortcut/characters.go Outdated Show resolved Hide resolved
internal/characters/navia/cons.go Outdated Show resolved Hide resolved
internal/characters/navia/burst.go Outdated Show resolved Hide resolved
pkg/core/attacks/icd.go Outdated Show resolved Hide resolved
internal/characters/navia/skill.go Outdated Show resolved Hide resolved
ui/packages/docs/src/components/Frames/character_data.json Outdated Show resolved Hide resolved
ui/packages/docs/src/components/Hitlag/character_data.json Outdated Show resolved Hide resolved
ui/packages/docs/src/components/Names/character_data.json Outdated Show resolved Hide resolved
ui/packages/docs/src/components/AoE/character_data.json Outdated Show resolved Hide resolved
ui/packages/docs/docs/reference/characters/navia.md Outdated Show resolved Hide resolved
@k0l11 k0l11 merged commit 0d1c4e9 into genshinsim:main Dec 24, 2023
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thom7195 pushed a commit to thom7195/gcsim that referenced this pull request Feb 19, 2024
* Navia Initial Commit. Todo, fix SurgingBlade() and SkillCB() not being registered, and add skill buffs, and cons. Also fix Burst hitbox and targetting. Also Frames

* Fixed Stackoverflow from lack of Init, added CDs for Skill, along with DMG%, CR and CD buffs. Burst adjusted firerate and hitboxes

* Fixed All Burst hits granting Shrapnel
Shotgun Scaling (was divided by 5)
Core ordering
Minor Skill Stuff

* Added:
- Burst Status
- Conditionals

Fixed:
- Burst Targetting
- Burst Snapshot
- C2
- C4
- Particle Gen
- Skill ICDs

* Added:
- Basic Frames

Fixed:
- Skill AoE (still rudimentary)

* Fixed:
- Skill Array length

* Fixed:
- Character Curve

* Added:
- Nighttime Whispers of the Echoing Woods

TODO:
- Fix how the Crystallise Bonus works

* Fixed:
- Nighttime Whispers array error and converted to AttackMod instead of Stat mod

* Fixed:
- Burst and C2 Snapshotting
- C2 only working with Burst up
- Nighttime Whispers granting Damage% instead of Geo%
- Renamed nighttimewhispers.go

* Fixed:
- Nighttime Whispers' 2nd Buff
- Added comments

* Fixed:
- c4 Applying on skill instead of Burst

* Update for v2

* Update for v2

* Refactored some callbacks

* Neuvillette Implementation (genshinsim#1727)

---------

Co-authored-by: imring <vitaliyvorobets25@gmail.com>

* Navia Initial Commit. Todo, fix SurgingBlade() and SkillCB() not being registered, and add skill buffs, and cons. Also fix Burst hitbox and targetting. Also Frames

* Reverted some things I missed when rebasing

* Fixed Keys

* Removed nighttimewhispers.go

* Fixed missing import, and infusion timing out

* Fixed shot calculation

* Fixed shot calculation again

* Correct Frames based on footage
Fixed Normal Attack Hitboxes
Fixed Burst Artillery Timings
Fixed Surging blade being a callback
Adjusted for New Crystallise mechanism

* Added N0 timings and removed incorrect import

* Fixed NA out of range error, and incorrect Skill hitboxes

* Cleaned up Pull Crystal Code Slightly

* Fixed Navia's Skill buffs not applying to her shotgun due to timeout

* Fixed NA starting during Hold Skill

* Fixed NA starting during Hold Skill

* Fixed comments, updated locale, ran pipeline, added documentation, fixed pruning hitbox for skill

* Fix linting, hopefully

* Fix linting again, hopefully

* third linting change

* addressed comments, updated grammar, fixed skill, icd, updated documentation

* fixed typos

---------

Co-authored-by: Charlie-Zheng <Charlie-Zheng@users.noreply.github.com>
Co-authored-by: imring <vitaliyvorobets25@gmail.com>
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3 participants