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Use flat coordinates instead of rings #48

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loicgasser opened this issue Jun 14, 2015 · 0 comments
Open

Use flat coordinates instead of rings #48

loicgasser opened this issue Jun 14, 2015 · 0 comments

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@loicgasser
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Currently in the tiler class we transform clipped GDAL features into degenerated rings (because we remove the last redundant coordinate), to then pass it to TerrainTopology. We could transform those features directly into a list of flat coordinates we could then use easily as we know that a triangle is defined by a list of 9 coordinates.

It would improve perfs.

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