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voxel plugin

voxel plugin allows to create fully volumetric, entirely destructible, infinite worlds in Unreal Engine. It is compatible with 4.21 and 4.22.

For more info, check the website: https://voxelplugin.com

Join the discord for all the latest news! https://discord.gg/58ZqEbg

You can get a binary build here: https://gumroad.com/voxelplugin

To report an issue: https://gitlab.com/Phyronnaz/VoxelPluginIssues/issues

Installation

  • In your game’s root directory, create a folder named Plugins
  • Copy the Voxel folder into it. You should have something like
    MyProject
    ├── Content
    └── Plugins
        └── Voxel
            └── Voxel.uplugin
  • If you want to use it in your C++ project: add "Voxel" as public dependency in MyProject.Build.cs. You should have
    PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "Voxel" });

Quick start

Follow this video

Basically:

  • Add a Voxel Invoker Component to your character
  • Add a VoxelWorld to your scene
  • Set your player controller to the BP_VoxelPlayerController (need to toggle Show Plugin Content)
  • Hit play

Pricing & Licensing

There are two editions of the plugin available:

  • a free version (this one), with limited features
  • a pro version with more features, which you can check out on the website

Both versions can be used commercially.

Features

Free version

  • Fully volumetric and entirely destructible terrain
  • Infinite worlds with seamless LODs
  • Ultra smooth edits: up to 50 times per second on a single chunk
  • VR Ready: everything is done in background threads, allowing for a constant 90fps
  • Up to 256 materials, with smooth transitions and texture support
  • Complete Blueprint interface
  • C++ World Generators to create your own worlds

Pro version

  • Easy to use custom graph system to create your own worlds
  • Multiplayer
  • Importers: import from meshes, heightmaps, landscapes, MagicaVox, 3D Coat and splines
  • Voxel Physics: enable physics on floating voxel blocks
  • Grass and Voxel Actors
  • Pro Support

Docs & Support

The docs of the plugin are hosted at http://wiki.voxelplugin.com

To get support, you can either:

For issues, please use https://gitlab.com/Phyronnaz/VoxelPluginIssues/issues

Screenshots

Materials 50Hz Edits Grass & Voxel Actors (Pro only) Infinite World Multiplayer (Pro only) Entirely Destructible Import Meshes, Heightmaps, Landscape, Splines, MagicaVox assets, 3D Coat assets (Pro only) Fully Volumetric Voxel Physics (Pro only)

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Voxel plugin for Unreal Engine

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