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feat(replay): Use unwrapped setTimeout to avoid e.g. angular change detection #11864

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@mydea mydea commented May 2, 2024

This PR makes sure we use the native, unwrapped setTimeout implementation of the browser. Some environments, e.g. Angular, monkey patch this for their change detection, leading to performance issues (possibly). We have already changed this in rrweb, but we also have some usage of this in replay itself.

This PR should work fine, however all test fail today because we heavily use jest.useFakeTimers(), which basically monkey patches fetch too. So with this change, we do not use the patched timers, leading to everything blowing up 🤯

mydea added 2 commits May 2, 2024 09:20
This moves some code around in `browser-utils` so we can-reuse the logic for getting the unwrapped fetch implementation to also get the unwrapped `setTimeout` implementation. E.g. Angular wraps this for change detection, which can lead to performance degration.
billyvg added a commit that referenced this pull request May 22, 2024
… detection (#11924)

This PR makes sure we use the native, unwrapped `setTimeout`
implementation of the browser. Some environments, e.g. Angular, monkey
patch this for their change detection, leading to performance issues
(possibly). We have already changed this in rrweb, but we also have some
usage of this in replay itself.

This PR _should_ work fine, however all test fail today because we
heavily use `jest.useFakeTimers()`, which basically monkey patches fetch
too. So with this change, we do not use the patched timers, leading to
everything blowing up 🤯


Based on #11864
Depends on #11899

---------

Co-authored-by: Francesco Novy <francesco.novy@sentry.io>
@mydea mydea closed this May 27, 2024
@mydea mydea deleted the fn/replay-unwrapped-setTimeout branch May 27, 2024 08:21
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