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nodes.go
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/
nodes.go
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package svg
import "github.com/getwhitespace/etch"
func A(args ...etch.Component) etch.Component {
return etch.Node("a", args)
}
func Animate(args ...etch.Component) etch.Component {
return etch.Node("animate", args)
}
func AnimateMotion(args ...etch.Component) etch.Component {
return etch.Node("animateMotion", args)
}
func AnimateTransform(args ...etch.Component) etch.Component {
return etch.Node("animateTransform", args)
}
func Circle(args ...etch.Component) etch.Component {
return etch.Node("circle", args)
}
func ClipPath(args ...etch.Component) etch.Component {
return etch.Node("clipPath", args)
}
func Cursor(args ...etch.Component) etch.Component {
return etch.Node("cursor", args)
}
func Defs(args ...etch.Component) etch.Component {
return etch.Node("defs", args)
}
func Desc(args ...etch.Component) etch.Component {
return etch.Node("desc", args)
}
func Ellipse(args ...etch.Component) etch.Component {
return etch.Node("ellipse", args)
}
func FeBlend(args ...etch.Component) etch.Component {
return etch.Node("feBlend", args)
}
func FeColorMatrix(args ...etch.Component) etch.Component {
return etch.Node("feColorMatrix", args)
}
func FeComponentTransfer(args ...etch.Component) etch.Component {
return etch.Node("feetch.ComponentTransfer", args)
}
func FeComposite(args ...etch.Component) etch.Component {
return etch.Node("feComposite", args)
}
func FeConvolveMatrix(args ...etch.Component) etch.Component {
return etch.Node("feConvolveMatrix", args)
}
func FeDiffuseLighting(args ...etch.Component) etch.Component {
return etch.Node("feDiffuseLighting", args)
}
func FeDisplacementMap(args ...etch.Component) etch.Component {
return etch.Node("feDisplacementMap", args)
}
func FeDistantLight(args ...etch.Component) etch.Component {
return etch.Node("feDistantLight", args)
}
func FeDropShadow(args ...etch.Component) etch.Component {
return etch.Node("feDropShadow", args)
}
func FeFlood(args ...etch.Component) etch.Component {
return etch.Node("feFlood", args)
}
func FeFuncA(args ...etch.Component) etch.Component {
return etch.Node("feFuncA", args)
}
func FeFuncB(args ...etch.Component) etch.Component {
return etch.Node("feFuncB", args)
}
func FeFuncG(args ...etch.Component) etch.Component {
return etch.Node("feFuncG", args)
}
func FeFuncR(args ...etch.Component) etch.Component {
return etch.Node("feFuncR", args)
}
func FeGaussianBlur(args ...etch.Component) etch.Component {
return etch.Node("feGaussianBlur", args)
}
func FeImage(args ...etch.Component) etch.Component {
return etch.Node("feImage", args)
}
func FeMerge(args ...etch.Component) etch.Component {
return etch.Node("feMerge", args)
}
func FeMergeNode(args ...etch.Component) etch.Component {
return etch.Node("feMergeNode", args)
}
func FeMorphology(args ...etch.Component) etch.Component {
return etch.Node("feMorphology", args)
}
func FeOffset(args ...etch.Component) etch.Component {
return etch.Node("feOffset", args)
}
func FePointLight(args ...etch.Component) etch.Component {
return etch.Node("fePointLight", args)
}
func FeSpecularLighting(args ...etch.Component) etch.Component {
return etch.Node("feSpecularLighting", args)
}
func FeSpotLight(args ...etch.Component) etch.Component {
return etch.Node("feSpotLight", args)
}
func FeTile(args ...etch.Component) etch.Component {
return etch.Node("feTile", args)
}
func FeTurbulence(args ...etch.Component) etch.Component {
return etch.Node("feTurbulence", args)
}
func Filter(args ...etch.Component) etch.Component {
return etch.Node("filter", args)
}
func FontFaceFormat(args ...etch.Component) etch.Component {
return etch.Node("font-face-format", args)
}
func FontFaceName(args ...etch.Component) etch.Component {
return etch.Node("font-face-name", args)
}
func FontFaceSrc(args ...etch.Component) etch.Component {
return etch.Node("font-face-src", args)
}
func FontFaceUri(args ...etch.Component) etch.Component {
return etch.Node("font-face-uri", args)
}
func FontFace(args ...etch.Component) etch.Component {
return etch.Node("font-face", args)
}
func Font(args ...etch.Component) etch.Component {
return etch.Node("font", args)
}
func ForeignObject(args ...etch.Component) etch.Component {
return etch.Node("foreignObject", args)
}
func G(args ...etch.Component) etch.Component {
return etch.Node("g", args)
}
func Glyph(args ...etch.Component) etch.Component {
return etch.Node("glyph", args)
}
func GlyphRef(args ...etch.Component) etch.Component {
return etch.Node("glyphRef", args)
}
func Hkern(args ...etch.Component) etch.Component {
return etch.Node("hkern", args)
}
func Image(args ...etch.Component) etch.Component {
return etch.Node("image", args)
}
func Line(args ...etch.Component) etch.Component {
return etch.Node("line", args)
}
func LinearGradient(args ...etch.Component) etch.Component {
return etch.Node("linearGradient", args)
}
func Marker(args ...etch.Component) etch.Component {
return etch.Node("marker", args)
}
func Mask(args ...etch.Component) etch.Component {
return etch.Node("mask", args)
}
func Metadata(args ...etch.Component) etch.Component {
return etch.Node("metadata", args)
}
func MissingGlyph(args ...etch.Component) etch.Component {
return etch.Node("missing-glyph", args)
}
func Mpath(args ...etch.Component) etch.Component {
return etch.Node("mpath", args)
}
func Path(args ...etch.Component) etch.Component {
return etch.Node("path", args)
}
func Pattern(args ...etch.Component) etch.Component {
return etch.Node("pattern", args)
}
func Polygon(args ...etch.Component) etch.Component {
return etch.Node("polygon", args)
}
func Polyline(args ...etch.Component) etch.Component {
return etch.Node("polyline", args)
}
func RadialGradient(args ...etch.Component) etch.Component {
return etch.Node("radialGradient", args)
}
func Rect(args ...etch.Component) etch.Component {
return etch.Node("rect", args)
}
func Script(args ...etch.Component) etch.Component {
return etch.Node("script", args)
}
func Set(args ...etch.Component) etch.Component {
return etch.Node("set", args)
}
func Stop(args ...etch.Component) etch.Component {
return etch.Node("stop", args)
}
func Style(args ...etch.Component) etch.Component {
return etch.Node("style", args)
}
func Svg(args ...etch.Component) etch.Component {
return etch.Node("svg", args)
}
func Switch(args ...etch.Component) etch.Component {
return etch.Node("switch", args)
}
func Symbol(args ...etch.Component) etch.Component {
return etch.Node("symbol", args)
}
func Text(args ...etch.Component) etch.Component {
return etch.Node("text", args)
}
func TextPath(args ...etch.Component) etch.Component {
return etch.Node("textPath", args)
}
func Title(args ...etch.Component) etch.Component {
return etch.Node("title", args)
}
func Tref(args ...etch.Component) etch.Component {
return etch.Node("tref", args)
}
func Tspan(args ...etch.Component) etch.Component {
return etch.Node("tspan", args)
}
func Use(args ...etch.Component) etch.Component {
return etch.Node("use", args)
}
func View(args ...etch.Component) etch.Component {
return etch.Node("view", args)
}
func Vkern(args ...etch.Component) etch.Component {
return etch.Node("vkern", args)
}