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Adonthell 0.3 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the COPYING file for more details. Installation: ============= When compiling Adonthell from source, refer to the INSTALL and NEWBIE files for details. Additional information for compiling on a specific platform can be found in the respective README.<os> files. Note that this package alone doesn't allow you to play anything - you'll need a game package in addition to this one. The official game package for this release is Waste's Edge release 0.3. If you don't already have it, you should download it and install it next to this package. Configuring Adonthell: ====================== The most important settings (Screen Mode, Audio Volume and Language) can be changed within the game itself. Some additional settings can only be changed by manually editing the configuration file. This file is create the first time you run Adonthell, and can usually be found in: $HOME/.config/adonthell/adonthellrc. The available options and what they do are: - Screen-mode Whether Adonthell should run fullscreen or in windowed mode 0 = Windowed mode, 1 = Letterbox mode, 2 = Fullscreen mode In window mode, a window just small enough to fit your desktop is created. In letterbox mode, the game runs fullscreen at your desktop resolution, but preserves its 4:3 aspect ratio. So on 16:9 or even wider screens common today, you will see a black border at the edges of the screen, but the image quality will be good. In fullscreen mode, your display resolution will be switched to 640x480 and (depending on your display), no border will be present. Due to scaling and stretching of the graphics to fit your display, image may appear somewhat blurry. - Screen Which display to use in fullscreen mode in case you are using multiple monitors 0 = your primary display, 1 = 2nd display, 2 = 3rd display, and so on - Language [locale] Specifies which language to use. As long as this option is unset, the language is determined by one of the following environment variables: LANG, LC_ALL or LC_MESSAGES. Once the option is set, it overrides any environment variable. For a listing of valid locale strings, run 'locale -a'. Of course, the game you run has to provide the translation you chose here, otherwise you'll get the default (i.e. English) text. Languages available in this package: Language Locale ------------------ Danish da_DA Dutch nl_NL English C French fr_FR (incomplete) Italian it_IT Spanish es_ES (incomplete) If new languages become available, they will be announced on our website: http://adonthell.nongnu.org/ If you want to help translate Waste's Edge into your own language, please have a look at The Translation Project http://translationproject.org/domain/wastesedge.html - Font [font.ttf] Chose a true type font to use for displaying text. If the default font doesn't suit you, or if it does not contain the glyphs required by the Language you selected, you can specify a different font here. Either enter an absolute path to a font file in true type format or enter the font name and copy the font into <gamedatadir>/gfx/window/font/ . - Quick-load Whether the last saved game should be automatically continued at startup. Only works if at least one saved game exists. 0 = disable, 1 = enable - Audio-channels Whether sound should be mono or stereo 0 = Mono, 1 = Stereo - Audio-resolution Whether audio output should be 8 or 16 bit 0 = 8 bit, 1 = 16 bit - Audio-sample-rate 0 = 11025 Hz, 1 = 22050 Hz, 2 = 44100 Hz - Audio-volume The mixer setting, 0 - 100 % (Note that a value of 0 will turn audio completely off) Running Adonthell: ================== Okay, now you're ready to launch the program. Type $> adonthell-0.3 <gamename> to run the game named <gamename>. To get a list of currently installed games you can play, type: $> adonthell-0.3 -l This will print a list of the installed games you can launch with above command. For further information on how to play Adonthell, please refer to the PLAYING file that comes with the game data. Directories: ============ - $HOME/.config/adonthell contains the configuration file - $HOME/.local/share/adonthell/ contains your saved games - Global data directory You can get this directory by invoking 'adonthell -d' (by default /usr/local/share/adonthell). This is the directory where games will install to. If you have a game installed somewhere else, you can play it by invoking 'adonthell -g </full/path/to/my/game>' Release Notes: ============== The main purpose of this release is to ensure that Adonthell - Waste's Edge can still be enjoyed on modern operating systems. To that end, support for newer versions of GCC, SDL and Python have been implemented. Adonthell - Waste's Edge -, or v0.3 for short is no complete RPG. As the v0.3 implies, the engine is far from being finished, although it should be free of severe bugs. Missing features include combat, items and magic. But you can interact with NPC's and the game world, and the internals enable us to create a basic plot, so v0.3 is actually playable! You're greatly invited to report us bugs, problems, or anything you think we should know. Any feedback is appreciated, so don't hesitate! Contact: ======== You can reach us in various ways: Mailing list: adonthell-general@nongnu.org Web site: http://adonthell.nongnu.org Tech support: http://savannah.nongnu.org/support/?group_id=702 Reporting Bugs: =============== We hope you'll never have to, but if you discover a problem, we would like to hear about it. Please use the Development mailing list (adonthell-devel@nongnu.org) for that. You can find informations on this and other mailing lists at http://adonthell.nongnu.org/contact/mailinglist.html Thank you for trying this software. - The Adonthell team.
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