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154 changes: 154 additions & 0 deletions Java/Array.java
Original file line number Diff line number Diff line change
@@ -0,0 +1,154 @@
public class Array {
private int count;
private String array[];

// Constructor initialzing array and its length
public Array(int length) {
this.array = new String[length];
}

// Method which prints the array
// And skips any index with val of null
public void printArray() {
for(int i =0; i < count; i++) {
// checking if the index is a valid card (not null)
if (array[i] != null) {
System.out.print(array[i] + " ");
}
}
}

public String getCard(int index) {
return array[index];
}

public int cardValue(String card) {
if (card.equals("King") != true && card.equals("Queen") != true && card.equals("Jack") != true && card.equals("Ace") != true ) {
return Integer.parseInt(card);
}
else if (card.equals("King") == true) {
return 13;
}
else if (card.equals("Queen") == true) {
return 12;
}
else if (card.equals("Jack") == true) {
return 11;
}
else if (card.equals("Ace") == true) {
return 14;
}
else {
return -1;
}
}

public int cardValue(int index) {
String card = getCard(index);
if (card.equals("King") != true && card.equals("Queen") != true && card.equals("Jack") != true && card.equals("Ace") != true ) {
return Integer.parseInt(card);
}
else if (card.equals("King") == true) {
return 13;
}
else if (card.equals("Queen") == true) {
return 12;
}
else if (card.equals("Jack") == true) {
return 11;
}
else if (card.equals("Ace") == true) {
return 14;
}
else {
return -1;
}
}

public int getLength() {
return count;
}

// Method which gets the index of a specified card
public int getIndex(String cardName) {
// loops through every element in the array
for(int i = 0; i < array.length; i++) {
// Stops when the first card equaling the search
// parameter is found
if(array[i] == cardName) {
return i;
}
}
// returns -1 if none are found
return -1;
}

// Method which adds a card onto the end of the array
// Can expand the array dynamically if needed
public void insertCard(String card) {
// checking if the length of the array is equal to
// the amount of cards in the array (count)
if (array.length == count) {
// creating a new array that's twice the size
String[] newArray = new String[count*2];
// for loop which copies the array onto a dif array
// then replaces the original array with the new one
for(int i=0; i<count; i++) {
newArray[i] = array[i];
}
array = newArray;
}
// add the card onto the end of the array, then increase
// the value of count to indicate another card is in the deck
array[count++] = card;
}

public void removeCard(String cardName) {

// Get the index of the card to be removed and mark it
array[getIndex(cardName)] = "Skip";
String[] newArray = new String[array.length-1];
int index = 0;
// loops through every card in the array
// and if it != the card it skips it
for(int i=0; i<array.length; i++) {
if (array[i] != "Skip") {
newArray[index] = array[i];
index++;
}
}
// Replace the array with the resized one
// And reduce the size of the array by 1
array = newArray;
count--;
}

// Resets the array and makes a new blank deck
public void newBlankDeck(int size) {
// Resets the array and count
String[] blankArray = new String[1];
array = blankArray;
count = 0;
// Adds each card x (size) times
for(int i =0; i<size; i++) {
insertCard("Ace");
insertCard("King");
insertCard("Queen");
insertCard("Jack");
insertCard("10");
insertCard("9");
insertCard("8");
insertCard("7");
insertCard("6");
insertCard("5");
insertCard("4");
insertCard("3");
insertCard("2");
}

}




}
163 changes: 163 additions & 0 deletions Java/Main.Java
Original file line number Diff line number Diff line change
@@ -0,0 +1,163 @@
import java.util.Scanner;
import java.util.Random;

public class Main
{
public static void main(String[] args) throws InterruptedException {
Scanner scan = new Scanner(System.in);
Random rand = new Random();
int gameLength = -1;
String textColor = "\u001B[40m\u001B[36m";
String green = "\u001B[40m\u001B[32m";
String red = "\u001B[40m\u001B[31m";
String clearLine = "\n";

// Bug where once you hit the end of the console
// The background color becomes consistent with every space
// Using that here
for(int i =0; i<50; i++) {
System.out.println(textColor+"");
}
clearScreen();

while(gameLength == -1) {
// Asks user for game length
clearScreen();
System.out.print(textColor + " Select the length of the game: \n Short Medium Long \n ");
String gameLengthChoice = scan.nextLine().toLowerCase();

// Setting the length based on the user input
if (gameLengthChoice.equals("short")) {
gameLength = 1;
}
else if (gameLengthChoice.equals("medium")) {
gameLength = 2;
}
else if (gameLengthChoice.equals("long")) {
gameLength = 3;
}
}

Array playerDeck = new Array(1);
playerDeck.newBlankDeck(gameLength);

Array computerDeck = new Array(1);
computerDeck.newBlankDeck(gameLength);
int playerCardIndex;
int computerCardIndex;

while (playerDeck.getLength() >= 1 && computerDeck.getLength() >= 1) {

playerCardIndex = rand.nextInt(playerDeck.getLength());
computerCardIndex = rand.nextInt(computerDeck.getLength());

String playerCard = playerDeck.getCard(playerCardIndex);
String computerCard = computerDeck.getCard(computerCardIndex);

if (playerDeck.cardValue(playerCard) > computerDeck.cardValue(computerCard)) {
computerDeck.removeCard(computerCard);
playerDeck.insertCard(computerCard);
System.out.print(green+" Player wins the round! \n (P) " + playerCard + " vs (C) " + computerCard);
System.out.println(" | Player Deck: " + playerDeck.getLength() + " Computer Deck: " + computerDeck.getLength() + clearLine);
Thread.sleep(1300);
}
else if (playerDeck.cardValue(playerCard) < computerDeck.cardValue(computerCard)) {
playerDeck.removeCard(playerCard);
computerDeck.insertCard(playerCard);
System.out.print(red+" Computer wins the round! \n (P) " + playerCard + " vs (C) " + computerCard);
System.out.println(" | Player Deck: " + playerDeck.getLength() + " Computer Deck: " + computerDeck.getLength() + "\n");
Thread.sleep(1300);
}
// Draw mechanic
else if (playerDeck.cardValue(playerCard) == computerDeck.cardValue(computerCard)) {

int removedCards = 0;
while (playerCard == computerCard) {
System.out.print(textColor+" Draw, this means war! ");
Thread.sleep(650);
System.out.print("Lay out 3 extra cards");
Thread.sleep(750);
System.out.print(".");
Thread.sleep(750);
System.out.print(".");
Thread.sleep(750);
System.out.println(".");
Thread.sleep(500);

removedCards += 3;
playerCardIndex = rand.nextInt(playerDeck.getLength());
computerCardIndex = rand.nextInt(computerDeck.getLength());

playerCard = playerDeck.getCard(playerCardIndex);
computerCard = computerDeck.getCard(computerCardIndex);

if (playerDeck.cardValue(playerCard) > computerDeck.cardValue(computerCard)) {
computerDeck.removeCard(computerCard);
playerDeck.insertCard(computerCard);
for(int i =0; i < removedCards; i++) {
if (computerDeck.getLength() > 0) {
computerCardIndex = rand.nextInt(computerDeck.getLength());
computerCard = computerDeck.getCard(computerCardIndex);
computerDeck.removeCard(computerCard);
playerDeck.insertCard(computerCard);
}
}
System.out.print(green+"Player wins the war!!! \n (P) " + playerCard + " vs (C) " + computerCard);
System.out.println(" | Player Deck: " + playerDeck.getLength() + " Computer Deck: " + computerDeck.getLength() + "\n");
Thread.sleep(1300);

}

else if (playerDeck.cardValue(playerCard) < computerDeck.cardValue(computerCard)) {
playerDeck.removeCard(playerCard);
computerDeck.insertCard(playerCard);

for(int i =0; i < removedCards; i++) {
if (playerDeck.getLength() > 0) {
playerCardIndex = rand.nextInt(playerDeck.getLength());
playerCard = playerDeck.getCard(playerCardIndex);
playerDeck.removeCard(playerCard);
computerDeck.insertCard(playerCard);
}
}
System.out.print(red+" Computer wins the war!!! \n (P) " + playerCard + " vs (C) " + computerCard);
System.out.println(" | Player Deck: " + playerDeck.getLength() + " Computer Deck: " + computerDeck.getLength() + "\n");
Thread.sleep(1300);
}

}
}
}

if (playerDeck.getLength() > computerDeck.getLength()) {
System.out.println("Player wins!!");
}
else if (playerDeck.getLength() < computerDeck.getLength()) {
System.out.println("Computer wins :(");
}


}

public static void sleepy() {

}

public static void clearScreen() {
System.out.print("\033[H\033[2J");
}
}




/*
Start Sequence - done
Player Setup - done
Deck setup - Done
Rounds - done but not pretty (it is now pretty)
Subtracting/adding cards - Done
Card draw condition - done
Win Condition - done
Done!!!!!!!!!!!1
*/
File renamed without changes.