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  • Denmark Technical University
  • Copenhagen, Denmark

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  1. 3D-WaveFunctionCollapse 3D-WaveFunctionCollapse Public

    3D WFC algorithm to procedurally generate a castle maze in Unity.

    C# 1

  2. Poke-clone Poke-clone Public

    My attempt for a pokemon clone using C++ and raylib library.

    C 1

  3. Pong-in-WebGL Pong-in-WebGL Public

    Recreated a simple Pong in WebGL you can play locally with a friend (or by yourself).

    JavaScript

  4. retro-snake retro-snake Public

    First game made on Raylib to test the simplicity of the library. Quite happy with the overall result.

    C

  5. Tic-Tac-Toe-in-WebGL Tic-Tac-Toe-in-WebGL Public

    Aesthetic Tic-Tac-Toe game developed in Js and WebGL. The player can play both locally with a friend or against a slightly dumb AI model implemented using MinMax algorithm

    JavaScript

  6. Computer-Graphics-02561 Computer-Graphics-02561 Public

    Solved exercises for Computer Graphics 02561 course as well as some personal projects developed using the same framework.

    JavaScript