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WMTS based on mapbox go? #30

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JeremyRenjw opened this issue Oct 23, 2019 · 5 comments
Open

WMTS based on mapbox go? #30

JeremyRenjw opened this issue Oct 23, 2019 · 5 comments

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@JeremyRenjw
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WMTS based on mapbox go?

@jj0hns0n
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Essentially. Yes. Raster tile server based on MVT & mbgl styles.

@JeremyRenjw
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oh thank you .No graphical interface no gpu server can be used?

@ARolek
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ARolek commented Oct 26, 2019

@renjiawei0401 currently it's not using a GPU in the Docker container but it's technically possible.

@jj0hns0n
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jj0hns0n commented Oct 26, 2019

https://github.com/go-spatial/maptoolkit/tree/master/cmd/snap

There should be an example config here in the README. We should add it. Looks something like this

{ "server" :
	{ "address":":80"
	}
, "styles":
	{ 
		"hot-osm":"file:///home/centos/hot-osm.json",
		"topo":"file:///home/centos/topo.json",
		"camo":"file:///home/centos/camo.json",
		"go-spatial":"file:///home/centos/go-spatial.json",
		"night-vision":"file:///home/centos/night-vision.json",
		"mobility":"file:///home/centos/mobility.json",
		"osgeo":"file:///home/centos/osgeo.json",
		"tlm":"file:///home/centos/tlm.json",
		"rail":"file:///home/centos/rail.json"
	}
}

No GUI at this time. Just the z/x/y endpoints which work in OpenLayers etc.

@JeremyRenjw
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What will fail to initialize edl?I can't render on centos interface less server

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3 participants