https://github.com/gocaine/go-dart/graphs/contributors
First of all, ensure you have checked out the project in ${GOPATH}/github.com/gocaine/go-dart
.
Simply run the command make binary
As the build process relies on docker, please first configure it on your local.
If you don't want to use docker, simply run make dev binary
rely on your local version of go
and npm
.
If you want to prepare a binary for ARM, run make arm binary
To deploy on the rpi run make deploy
. In order, you must add the rpi host name and its associated ip to your network configuration (DNS or /etc/hosts)
If you want to build the binary without rebuilding the frontend, run make binary-noui
. It will ship the previously built version.
After you publish the binary on your rpi (default deploy is in the home directory of the pi user), you can run the following commands:
./clean-i2c.sh
: this will clean up and reset the GPIO ports direction and statussudo ./go-dart hardware -b <board-id>
: this will start the software responsible to listenning the hardware and propagating the dart events to the server./go-dart server
: this starts a game server
The latest stable version of the server is reachable at this address: https://go-dart.mabreizh.fr/
Method | URI | Description |
---|---|---|
GET | /styles | Return the list of available game styles |
POST | /boards | Register a new board on the server |
GET | /boards | Return the list of boards currently known as 'ALIVE' |
GET | /games | Return the list of games |
POST | /games | Create a new game accordingly to the parameters and returns its id |
GET | /games/:gameId | Return the details of the specified gameId |
DELETE | /games/:gameId | Delete a game and free the boards |
POST | /games/:gameId/players | Add a player to the specified gameId |
POST | /games/:gameId/hold | Hold while removing darts from board. |
GET | /games/:gameId/ws | Get a WebSocket to listen the events of the specified gameId |
POST | /darts | Tell the server a dart hit the board |