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Fix errors when re-importing 3D asset files #30845

Fix errors when re-importing 3D asset files

Fix errors when re-importing 3D asset files #30845

Triggered via pull request May 23, 2024 08:55
Status Cancelled
Total duration 11m 49s
Artifacts

runner.yml

on: pull_request
📊 Static checks  /  Code style, file formatting, and docs
1m 18s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🤖 Android  /  Template (target=template_release)
10m 11s
🤖 Android / Template (target=template_release)
🍏 iOS  /  Template (target=template_release)
10m 13s
🍏 iOS / Template (target=template_release)
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
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Annotations

15 errors and 2 warnings
🏁 Windows / Editor (target=editor, tests=yes)
Canceling since a higher priority waiting request for 'ci-Rindbee-fix-reload_instances_with_path_in_edited_scenes-in-EditorNode-refs/pull/90531/merge-runner' exists
🌐 Web / Template w/o threads (target=template_release, threads=no)
Canceling since a higher priority waiting request for 'ci-Rindbee-fix-reload_instances_with_path_in_edited_scenes-in-EditorNode-refs/pull/90531/merge-runner' exists
🐧 Linux / Editor with ThreadSanitizer (target=editor, tests=yes, dev_build=yes, use_tsan=yes, use_llvm=yes, linker=lld)
Canceling since a higher priority waiting request for 'ci-Rindbee-fix-reload_instances_with_path_in_edited_scenes-in-EditorNode-refs/pull/90531/merge-runner' exists
🤖 Android / Template (target=template_release)
Canceling since a higher priority waiting request for 'ci-Rindbee-fix-reload_instances_with_path_in_edited_scenes-in-EditorNode-refs/pull/90531/merge-runner' exists
🐧 Linux / Template w/ Mono (target=template_release)
Canceling since a higher priority waiting request for 'ci-Rindbee-fix-reload_instances_with_path_in_edited_scenes-in-EditorNode-refs/pull/90531/merge-runner' exists
🐧 Linux / Editor w/ Mono (target=editor)
Canceling since a higher priority waiting request for 'ci-Rindbee-fix-reload_instances_with_path_in_edited_scenes-in-EditorNode-refs/pull/90531/merge-runner' exists
🐧 Linux / Minimal template (target=template_release, everything disabled)
Canceling since a higher priority waiting request for 'ci-Rindbee-fix-reload_instances_with_path_in_edited_scenes-in-EditorNode-refs/pull/90531/merge-runner' exists
🍎 macOS / Template (target=template_release)
Canceling since a higher priority waiting request for 'ci-Rindbee-fix-reload_instances_with_path_in_edited_scenes-in-EditorNode-refs/pull/90531/merge-runner' exists
🐧 Linux / Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld)
Canceling since a higher priority waiting request for 'ci-Rindbee-fix-reload_instances_with_path_in_edited_scenes-in-EditorNode-refs/pull/90531/merge-runner' exists
🍎 macOS / Editor (target=editor, tests=yes)
Canceling since a higher priority waiting request for 'ci-Rindbee-fix-reload_instances_with_path_in_edited_scenes-in-EditorNode-refs/pull/90531/merge-runner' exists
🍏 iOS / Template (target=template_release)
Canceling since a higher priority waiting request for 'ci-Rindbee-fix-reload_instances_with_path_in_edited_scenes-in-EditorNode-refs/pull/90531/merge-runner' exists
🏁 Windows / Template (target=template_release)
Canceling since a higher priority waiting request for 'ci-Rindbee-fix-reload_instances_with_path_in_edited_scenes-in-EditorNode-refs/pull/90531/merge-runner' exists
🌐 Web / Template w/ threads (target=template_release, threads=yes)
Canceling since a higher priority waiting request for 'ci-Rindbee-fix-reload_instances_with_path_in_edited_scenes-in-EditorNode-refs/pull/90531/merge-runner' exists
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.