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Reduce allocations each time a render pass begins in RenderingDevice. #30863

Reduce allocations each time a render pass begins in RenderingDevice.

Reduce allocations each time a render pass begins in RenderingDevice. #30863

🐧 Linux  /  Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, scu_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold)

succeeded May 23, 2024 in 21m 53s