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Script editor area goes under other editor windows #15394

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QbieShay opened this issue Jan 6, 2018 · 5 comments · Fixed by #15825
Closed

Script editor area goes under other editor windows #15394

QbieShay opened this issue Jan 6, 2018 · 5 comments · Fixed by #15825

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@QbieShay
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QbieShay commented Jan 6, 2018

Godot version:
3.0 beta2

Issue description:
If there are no matches in search&replace, the text area for scripts goes under the scene/inspector.
Removing search term in search&replace (so the "No Matches" red label goes away) fixes the issue, after switching to another view (2D/3D) and going back to script

Steps to reproduce:

  1. Search for something that doesn't exist with search&replace
  2. If the window is not wide enough, the "No Matches" label will overflow on the right, bringing the script text editor area along

photo5947218554979986159

photo5947218554979986160

@akien-mga
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CC @Paulb23 @ianb96 @volzhs

@capnm
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capnm commented Jan 6, 2018

Something like this?
It would also be useful to display matches (or replaced) xy occurrence(s)

gui

@kitbdev
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kitbdev commented Jan 7, 2018

This happens in general when resizing the script editor when the find replace bar is open.
find_resize
This also happens with the shader editor.
see #14812

@capnm
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capnm commented Jan 7, 2018

The text in the animation editor has also overflow problems:

grafik

@YeldhamDev
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The code editor doesn't have this overflow problem in 2.1.4. Something changed in the 3.0 version.

volzhs added a commit to volzhs/godot that referenced this issue Jan 18, 2018
- make LineEdit resizable for find/replace
- move replaced count/no match message to status bar
- fix replaced n occuurence message is not displayed when n > 0

Fixes godotengine#15394
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5 participants