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Godot 3.0 master
As I progress porting my module, I found that godot_rid_is_valid() is missing from the C API of RID. Should it be added?
godot_rid_is_valid()
The text was updated successfully, but these errors were encountered:
@Zylann Is this still relevant in Godot 3.2.1?
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Looks like it is https://github.com/godotengine/godot/blob/3.2/modules/gdnative/include/gdnative/rid.h
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Godot 3.0 master
As I progress porting my module, I found that
godot_rid_is_valid()
is missing from the C API of RID.Should it be added?
The text was updated successfully, but these errors were encountered: