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ScrollContainer's "Ignore" mouse filter doesn't work as expected, does the same as "Stop" #17955

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mthreis opened this issue Apr 4, 2018 · 0 comments
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@mthreis
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mthreis commented Apr 4, 2018

Godot version:
3.0.2

OS/device including version:
Windows 10

Issue description:
If set to "Ignore", the ScrollContainers' mouse filter will still get mouse click events and be able to be dragged with it, unlike VScrollBars.

Steps to reproduce:

  1. Add a ScrollContainer node to the scene.
  2. Add a VBoxContainer to it, with some labels as children.
  3. Set the mouse filter to Ignore and see that it works the same as Stop.
@ghost ghost added bug topic:core labels Apr 4, 2018
@ghost ghost added this to the 3.1 milestone Apr 4, 2018
@reduz reduz self-assigned this Sep 7, 2018
@reduz reduz closed this as completed in 3331ece Nov 16, 2018
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3 participants