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Issue description:
If set to "Ignore", the ScrollContainers' mouse filter will still get mouse click events and be able to be dragged with it, unlike VScrollBars.
Steps to reproduce:
Add a ScrollContainer node to the scene.
Add a VBoxContainer to it, with some labels as children.
Set the mouse filter to Ignore and see that it works the same as Stop.
The text was updated successfully, but these errors were encountered:
Godot version:
3.0.2
OS/device including version:
Windows 10
Issue description:
If set to "Ignore", the ScrollContainers' mouse filter will still get mouse click events and be able to be dragged with it, unlike VScrollBars.
Steps to reproduce:
The text was updated successfully, but these errors were encountered: