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Javascript as scripting language #19294

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jonatandorozco opened this issue May 31, 2018 · 2 comments
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Javascript as scripting language #19294

jonatandorozco opened this issue May 31, 2018 · 2 comments
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@jonatandorozco
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I think it could be easier for people developing games on HTML5 to make games on Godot if it can have Javascript as programming language. It's pseudo-class oriented paradigm can help to organize programming workflow instead of learning a new language.

Thanks for you awesome work building this software.

@akien-mga
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Duplicate of #937.

The consensus hasn't changed since then, and we don't need more languages supported officially, GDScript, VisualScript, C# and C (GDNative) are enough.

We wouldn't stop anyone from implementing JS support as community bindings though, like some are doing for Nim, D, Python, C++, Rust and others.

@Ads20000
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Sure enough (still in development): https://github.com/Geequlim/ECMAScript

@akien-mga akien-mga mentioned this issue Mar 28, 2020
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