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Rename an "Instanced Scene as Node" disables "Editable Children" #20409

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AlexHolly opened this issue Jul 24, 2018 · 2 comments · Fixed by #45265
Closed

Rename an "Instanced Scene as Node" disables "Editable Children" #20409

AlexHolly opened this issue Jul 24, 2018 · 2 comments · Fixed by #45265

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@AlexHolly
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89e1b30
x11

It only happen if it's a name that the node never had before.

peek 2018-07-24 15-22

@QbieShay
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QbieShay commented Mar 6, 2019

@akien-mga I see this is in no milestone at the moment, but I can reproduce with 2940475

This is my reproduction case:
EditableChildrenReset.zip

Steps to reproduce:

  1. open main.tscn
  2. tick editable children on the RenameMe node
  3. move the rigidbody around
  4. rename the RenameMe node with something different
  5. close and reopen the scene.

@QbieShay
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QbieShay commented Mar 6, 2019

Seems like @dualmatrix 's changes are fixing this issue ( merged his work on the master branch ) and also adds the ability to duplicate instanced scenes which is great!

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