You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Issue description:
When zoom in text editor is big, then:
1.Editor waste a lot of space for showing number of row
2,3. Doesn't scale tabulator and code block icons
The text was updated successfully, but these errors were encountered:
Line numbers are padded because it's to make space for the highest ones down below. If they were shrinked to only occupy the width of the characters, they would end up constantly moving lines as you scroll down if more digits are needed. Line numbers can be toggled in editor settings. Some of the space is also reserved for foldings and breakpoints: you can also toggle them off in editor settings.
We should probably restrict the code font size to the double of the default value (which would be 28) to prevent this. If higher sizes are needed on hiDPI displays, the Editor Scale value should be increased above 100% instead.
Godot version:
3.1 beta 2
OS/device including version:
Windows 10
Issue description:
When zoom in text editor is big, then:
1.Editor waste a lot of space for showing number of row
2,3. Doesn't scale tabulator and code block icons
The text was updated successfully, but these errors were encountered: