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Godot version: 3.1 (commit: ce114e3) OS/device including version: Windows 10 Issue description:
When selecting nodes in the scene hierarchy some nodes have a big delay between mouse click and actual selection of the node even with a simple scene. Steps to reproduce:
Please check the video file. Minimal reproduction project: MicroDungeons.zip
The text was updated successfully, but these errors were encountered:
akien-mga
changed the title
Selection is slow on some nodes in the scene hierarchy
Selection is slow on Skeleton nodes in the scene tree dock
Feb 26, 2019
I've noticed being slow when selecting the AnimationPlayer node also, not only on Skeleton node.
akien-mga
changed the title
Selection is slow on Skeleton nodes in the scene tree dock
Selection is slow on some nodes (e.g. Skeleton or AnimationPlayer) in the scene tree dock
Feb 26, 2019
I can reproduce this bug with 3.4 on the third person shooter demo when selecting the player skeleton. I suspect it's because it's creating inspector properties for every single bone.
Godot version: 3.1 (commit: ce114e3)
OS/device including version: Windows 10
Issue description:
When selecting nodes in the scene hierarchy some nodes have a big delay between mouse click and actual selection of the node even with a simple scene.
Steps to reproduce:
Please check the video file.
Minimal reproduction project:
MicroDungeons.zip
The text was updated successfully, but these errors were encountered: