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Godot not supporting typographic ligatures for code fonts #27373

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NoodleSushi opened this issue Mar 24, 2019 · 1 comment
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Godot not supporting typographic ligatures for code fonts #27373

NoodleSushi opened this issue Mar 24, 2019 · 1 comment
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@NoodleSushi
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Godot 3.1 Stable
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I've tried replacing the default code font to FiraCode-Retina.ttf expecting ligatures to appear, but unfortunately it didn't.

@Calinou
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Calinou commented Mar 24, 2019

This is already covered by #9961, so I'll close this one as a duplicate. Please continue the discussion there 🙂

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