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Issue description:
Imported model has textures in editor, but when I press F5 (in-game) it appears white, like without textures.
Steps to reproduce:
Not sure, imported obj file, then double clicked, tried to change materials, looked like they were saved, so I placed model to main game scene, in editor there are textures, but once I started game, there was none.
There were 2 materials expected from that .obj model, cause it had UVs and 2 materials inside
Here is screenshot of texture being in editor, but not in game
And here's how I "fixed" the issue
The text was updated successfully, but these errors were encountered:
Godot version:
v3.1.stable.official
OS/device including version:
Windows 10
Issue description:
Imported model has textures in editor, but when I press F5 (in-game) it appears white, like without textures.
Steps to reproduce:
Not sure, imported obj file, then double clicked, tried to change materials, looked like they were saved, so I placed model to main game scene, in editor there are textures, but once I started game, there was none.
There were 2 materials expected from that .obj model, cause it had UVs and 2 materials inside
Here is screenshot of texture being in editor, but not in game
And here's how I "fixed" the issue
The text was updated successfully, but these errors were encountered: