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**Godot version: Godot 3.2 beta6
OS/device including version: OS: Microsoft Windows [Ver 10.0.17763.914] Video card: NVIDIA GTX 960
Issue description: When switch to gles2 renderer, editor viewport always display solid object
GLES 3 viewport rendering
GLES 2 viewport rendering
Steps to reproduce: 1.switch to gles 2 renderer 2.try viewport rendering options to see this issue
Minimal reproduction project: fbx_test.zip
The text was updated successfully, but these errors were encountered:
Duplicate of #27018.
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**Godot version:
Godot 3.2 beta6
OS/device including version:
OS: Microsoft Windows [Ver 10.0.17763.914]
Video card: NVIDIA GTX 960
Issue description:
When switch to gles2 renderer, editor viewport always display solid object
GLES 3 viewport rendering
GLES 2 viewport rendering
Steps to reproduce:
1.switch to gles 2 renderer
2.try viewport rendering options to see this issue
Minimal reproduction project:
fbx_test.zip
The text was updated successfully, but these errors were encountered: