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Please include your compiler version in such reports.
But that's a duplicate of #37986 which is fixed in the current 3.2 branch.
If you want to build 3.2.1-stable specifically, you can apply the fix manually (akien-mga@aecba58), downgrade your VS 2019 version if possible, or wait for Microsoft to change their mind about breaking compatibility in a patch update...
Godot version:
3.2.1 and 3.2 stable
OS/device including version:
Windows
Issue description:
Steps to reproduce:
Minimal reproduction project:
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