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Issue description:
Exporting a project that references EditorPlugin, even if that code branch isn't used, will fail to run.
Steps to reproduce:
Create a project which references an EditorPlugin via GDScript in any capacity. Export a Windows Desktop release EXE. It will fail with, Parse Error: The identifier "EditorPlugin" isn't declared in the current scope.
Godot version:
3.2.2.stable.official
OS/device including version:
Windows 7, 64-bit.
Issue description:
Exporting a project that references EditorPlugin, even if that code branch isn't used, will fail to run.
Steps to reproduce:
Create a project which references an EditorPlugin via GDScript in any capacity. Export a Windows Desktop release EXE. It will fail with,
Parse Error: The identifier "EditorPlugin" isn't declared in the current scope.
Minimal reproduction project:
Example.zip
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