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Color correction gradient versus glow in GLES2 #42421

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gdesecrate opened this issue Sep 30, 2020 · 1 comment
Closed

Color correction gradient versus glow in GLES2 #42421

gdesecrate opened this issue Sep 30, 2020 · 1 comment
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@gdesecrate
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Godot version:
3.2.3.stable.official (Steam)

OS/device including version:
5.8.6-1-MANJARO
RX5500XT
GLES2

Issue description:
Color correction gradient gets used as glow effect texture.
Screenshot_20200930_051938

Steps to reproduce:
Set GLES2.
Edit the world enviroment.
Add color correction gradient. Enable Glow. (Very noticeable on additive blend mode)

Minimal reproduction project:
colorcor.zip

@akien-mga
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Fixed by #42446.

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