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Godot version: 3.2.3.stable.official (Steam)
OS/device including version: 5.8.6-1-MANJARO RX5500XT GLES2
Issue description: Color correction gradient gets used as glow effect texture.
Steps to reproduce: Set GLES2. Edit the world enviroment. Add color correction gradient. Enable Glow. (Very noticeable on additive blend mode)
Minimal reproduction project: colorcor.zip
The text was updated successfully, but these errors were encountered:
Fixed by #42446.
Sorry, something went wrong.
clayjohn
lawnjelly
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Godot version:
3.2.3.stable.official (Steam)
OS/device including version:
5.8.6-1-MANJARO
RX5500XT
GLES2
Issue description:
Color correction gradient gets used as glow effect texture.
Steps to reproduce:
Set GLES2.
Edit the world enviroment.
Add color correction gradient. Enable Glow. (Very noticeable on additive blend mode)
Minimal reproduction project:
colorcor.zip
The text was updated successfully, but these errors were encountered: