We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
3.2.3
Windows 10 Home Build 1909 AMD Vega 8 graphics GLES 3
overdraw with the previously drawn pixels
For me if I just use the Engine for an hour or so. it will occur.
The text was updated successfully, but these errors were encountered:
@CozmoGames Can you reproduce this in a project that uses the GLES2 renderer (instead of GLES3)?
Sorry, something went wrong.
doesnt seem to happen on gles2 so far but I'm going to keep testing.
No branches or pull requests
3.2.3
Windows 10 Home Build 1909
AMD Vega 8 graphics
GLES 3
overdraw with the previously drawn pixels
For me if I just use the Engine for an hour or so. it will occur.
The text was updated successfully, but these errors were encountered: