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@DisDoh that's expected behavior. Even for 3.2.3 you were using the godot instance incorrectly; you're supposed to use getActivity() instead.
Once you make the switch the plugin should work for both 3.2.3 and 3.3.
Godot version:
3.3.rc6
OS/device including version:
MacOs Macbook air 2017
Issue description:
org.godotengine.godot.Godot): [0x6] register v2 has type Reference: org.godotengine.godot.Godot but expected Reference: android.app.Activity
Steps to reproduce:
use a plugin from 3.2.3 and copy it to 3.3.rc6
Minimal reproduction project:
https://github.com/DisDoh/GodotVibrate
I've used my plugin which is working on 3.2.3 but not on 3.3.rc6
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