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input_event method of CollisionObject2D ignore set_input_as_handled() #48788

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yoskeleton opened this issue May 17, 2021 · 0 comments · Fixed by #48800
Closed

input_event method of CollisionObject2D ignore set_input_as_handled() #48788

yoskeleton opened this issue May 17, 2021 · 0 comments · Fixed by #48800

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@yoskeleton
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yoskeleton commented May 17, 2021

Godot version:
3.3.1.rc2.official

Issue description:
input_event method of CollisionObject2D is ignoring set_input_as_handled()

see thoses two pictures explaining the problem:

scene
code

Minimal reproduction project:
InputEvent.zip

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5 participants