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Visual Script - Godot 4 - Callable Variable Issue #49492

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Anaxan opened this issue Jun 10, 2021 · 2 comments
Closed

Visual Script - Godot 4 - Callable Variable Issue #49492

Anaxan opened this issue Jun 10, 2021 · 2 comments

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@Anaxan
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Anaxan commented Jun 10, 2021

Godot version

v4.0.dev.calinou [090e4c4]

System information

Ubuntu 20.10/Atermiter dual Xeon motherboard, gtx 970 nvidia package 460

Issue description

I'm attempting to learn about the new callable system. I was expecting to see input boxes in the variable edit box but don't see them. The field (not sure if that is the right word ) within the set variable node opens empty as well.

To be honest I really hope the problem is on my end and that it is a simple lack of knowledge and understanding. If that is the case all that's needed is to add an example to the docs.
call_var_issues

Steps to reproduce

Add a variable, set it to callable, notice there are no boxes in which to input values.

Minimal reproduction project

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@Anaxan
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Anaxan commented Jun 13, 2021

A small update for anyone who wants to explore this. There is a constructor that will let you get info into the variable.

@KoBeWi
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KoBeWi commented Sep 17, 2022

Godot 4 issues on VisualScript are no longer relevant, closing.

@KoBeWi KoBeWi closed this as completed Sep 17, 2022
@KoBeWi KoBeWi added this to the 4.0 milestone Sep 17, 2022
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