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Ubuntu 21.10. nVidia GeForce GTX 870M with 470.103.01 driver. Vulkan
Issue description
A strange glitch, that I noticed on this model. Tested in blender, Godot 3.4.3 and F3D viewer. Does not show up in any of those, other then Godot 4.0 alpha 2 with bout Vulkan and Vulkan mobile render
The triangle is only visible at certain viewing angles:
triangle_bug.mp4
Selecting the glb file in the FileSystem dock, going to the Import dock, disabling Generate Lods, clicking Reimport then reloading the saved scene fixes this issue. Therefore, this is caused by automatic mesh LOD.
Calinou
changed the title
Triangle glitch on a model with a rectangle hole
Triangle glitch on a model with a rectangle hole due to automatic mesh LOD
Feb 17, 2022
Calinou
changed the title
Triangle glitch on a model with a rectangle hole due to automatic mesh LOD
Vulkan: Triangle glitch on a model with a rectangle hole due to automatic mesh LOD
Feb 17, 2022
Godot version
v4.0.alpha2.official [79077e6]
System information
Ubuntu 21.10. nVidia GeForce GTX 870M with 470.103.01 driver. Vulkan
Issue description
A strange glitch, that I noticed on this model. Tested in blender, Godot 3.4.3 and F3D viewer. Does not show up in any of those, other then Godot 4.0 alpha 2 with bout Vulkan and Vulkan mobile render
Steps to reproduce
Open minimal reproduction project or import model
Minimal reproduction project
triangle_glitch.zip
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