Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Text glitches when using a custom font and when Snap Control To Pixels and GPU Pixel Snap are turned off (and a temporary fix) #64294

Closed
momcilo-2 opened this issue Aug 11, 2022 · 2 comments

Comments

@momcilo-2
Copy link

momcilo-2 commented Aug 11, 2022

Godot version

3.5.stable

System information

Fedora 36, AMD RENOIR, GLES3

Issue description

The characters in labels look weird (in my case, their tops look cut off). It seems to only affect labels which have a custom font and whose anchors have been changed (from the default top-left).

Turning Snap Control To Pixels or GPU Pixel Snap on fixes it, but they make animations which modify scale choppy.
Resizing the window sometimes makes it go away.

How to fix: Change the scale of the affected label from 1 to 1.001. (Changing it to 1.01 almost fixes it.)

Steps to reproduce

  1. Turn off the Snap Control to Pixels and GPU Pixel Snap options in Project Settings
  2. Add a new label
  3. Add a custom dynamic font to it and change its anchor

Minimal reproduction project

The zip file is in one of the replies below

@Calinou
Copy link
Member

Calinou commented Aug 12, 2022

@2150m Please upload a minimal reproduction project to make this easier to troubleshoot.

@Calinou Calinou added this to the 3.x milestone Aug 12, 2022
@AThousandShips
Copy link
Member

Closing due to lack of response, if you provide the requested information this can be reopened

@AThousandShips AThousandShips closed this as not planned Won't fix, can't repro, duplicate, stale May 18, 2024
@AThousandShips AThousandShips removed this from the 3.x milestone May 18, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

4 participants