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Godot 3.5 Black screen when Create/Open new project #64954

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almunsaah opened this issue Aug 27, 2022 · 3 comments
Open

Godot 3.5 Black screen when Create/Open new project #64954

almunsaah opened this issue Aug 27, 2022 · 3 comments

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@almunsaah
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Godot version

3.5.0.stable.mono

System information

Windows 11,GLES3,GeForce 310M

Issue description

Godot 3.5 is not stable specially in these cases

  • using OpenGl ES3.0
  • 3d project
    You will see black screen and sometimes system halts if you create or open a project.
    Temporary solution is cleaning all godot files in folder C:\Users***\AppData\Roaming\Godot, problem will disappear for few times then appears again.
    Why we consider this is bug?
    Godot 3.4.5 opens all projects without any problem (2d or 3d, ES2.0 or ES3.0)

We think this problem has relation with #64041

Steps to reproduce

It happens randomly, and we can't decide specific steps to reproduce this bug

Minimal reproduction project

No response

@Calinou
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Calinou commented Aug 27, 2022

using OpenGl ES3.0

You need to use OpenGL ES 2.0 on such an old GPU. While GLES 3.0 may work by chance, it's too slow to be usable on such an old and low-end mobile GPU. See also godotengine/godot-proposals#1609.

@almunsaah
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using OpenGl ES3.0

You need to use OpenGL ES 2.0 on such an old GPU. While GLES 3.0 may work by chance, it's too slow to be usable on such an old and low-end mobile GPU. See also godotengine/godot-proposals#1609.

If it's hardware problem, projects will not run in godot 3.4.4
Godot 3.4.5 creates, opens and runs all projects smoothly without any problems using es2.0 or es3.0
The problem inside Godot 3.5, please read issue details again.

@Calinou
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Calinou commented Aug 27, 2022

If it's hardware problem, projects will not run in godot 3.4.4

Just because the renderer works doesn't mean it's actually viable for use for production on a given GPU 🙂

If it only delivers low framerates with no visual benefit over GLES2, there's no point in using it.

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