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On project launch (new project creation or open project), I have an error:
ERROR: Condition "font.is_null()" is true.
at: _shape (scene/gui/line_edit.cpp:2202)
The error occurs in v4.0.beta.custom_build [99bc490], but doesn't occur on v3.4.1.stable.official [aa1b958] (I didn't test v3.5.1 stable).
Steps to reproduce
Open Godot and either create a new project or open an existing one.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered:
hsandt
changed the title
ERROR: Condition "font.is_null()" is true at: _shape (scene/gui/line_edit.cpp:2202)
ERROR: Condition "font.is_null()" is true at: _shape (scene/gui/line_edit.cpp:2202) on project open
Oct 14, 2022
Godot version
v4.0.beta.custom_build [99bc490]
System information
Linux Ubuntu 20.04 with Unity desktop
Issue description
On project launch (new project creation or open project), I have an error:
The error occurs in v4.0.beta.custom_build [99bc490], but doesn't occur on v3.4.1.stable.official [aa1b958] (I didn't test v3.5.1 stable).
Steps to reproduce
Open Godot and either create a new project or open an existing one.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: