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[4.0, beta 3, Mono] Errors text truncated in both panel and hover popup #67760

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rudidev08 opened this issue Oct 22, 2022 · 1 comment
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@rudidev08
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Godot version

v4.0.beta3.mono.official [01ae26d]

System information

macOS Ventura 13.0; MacBook Air M2

Issue description

Long text in errors panel is hard to read in entirety: in panel, it goes off past the edge, and when using popup hover, it goes past screen boundary.

Steps to reproduce

Any error or debugger text past panel size (for me, 100% of them) will be affected by this.

Errors in panel screenshot:
Screenshot 2022-10-22 at 11 23 16 AM

Errors in hover pop-up screenshot:
Screenshot 2022-10-22 at 11 23 23 AM

Minimal reproduction project

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@Calinou
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Calinou commented Oct 22, 2022

Duplicate of #67451.

@Calinou Calinou closed this as not planned Won't fix, can't repro, duplicate, stale Oct 22, 2022
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