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Tile preview stays frozen on editor tool change #68753

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KoBeWi opened this issue Nov 16, 2022 · 0 comments · Fixed by #78467
Closed

Tile preview stays frozen on editor tool change #68753

KoBeWi opened this issue Nov 16, 2022 · 0 comments · Fixed by #78467

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@KoBeWi
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KoBeWi commented Nov 16, 2022

Godot version

4.0 2846ea1

System information

Windows 10 x64

Issue description

TileMap editor only allows drawing tiles when your active 2D editor tool is select tool. But when you change the tool mid-editing, the tilemap won't react correctly.
godot_Qnoemg4Bam
The previews will stay where they were and the editor also reacts to Ctrl key.

I think it should be drawing previews if it's not interactable.

Steps to reproduce

  1. Add TileMap with some TileSet
  2. Select a pattern
  3. Move cursor over 2D viewport so the patter preview appears
  4. Press e.g. R to change to another tool
  5. The previewed tiles are not frozen
  6. Press Ctrl

Minimal reproduction project

No response

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