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When starting Godot, exported variables are missing in autoloaded scenes.
They suddenly appear again when editing and saving the attached script, but only until a restart/reload.
I debugged already and found out, that this happens when another scene is preloaded in the autloaded scene.
Steps to reproduce
Open the project
Open the GlobalScene.tcsn
The exported variable is not visible
Go into the attached script -> change something -> save
The exported variable is visible
After a restart/reload, the exported variable disappeared again
Maran23
changed the title
Exported variables not shown in inspector for autoloaded Scenes
[3.x] Exported variables not shown in inspector for autoloaded Scenes
Mar 1, 2024
Godot version
3.x (3.5.1)
System information
Windows 10
Issue description
When starting Godot, exported variables are missing in autoloaded scenes.
They suddenly appear again when editing and saving the attached script, but only until a restart/reload.
I debugged already and found out, that this happens when another scene is preloaded in the autloaded scene.
Steps to reproduce
GlobalScene.tcsn
Minimal reproduction project
Test.zip
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