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Godot 4.0 crashes if game window closed while debug break #69622
Comments
Not reproducible on Ubuntu 20.04 |
@elvisish Please upload a minimal reproduction project to make this easier to troubleshoot. |
|
Still broken on beta 10. |
Still doing this on 4.0.2 stable. |
Still on 4.0.3 RC2. |
Still on 4.1.1 stable. |
This could probably be worked around by disabling the handling of quit requests just before performing a debug break (and restoring the previous state when resuming). Note that pressing F8 or the Stop button in the editor doesn't send a quit request. It kills the process instead, so that functionality will keep working regardless. |
Still happens on 4.2 stable. |
Godot version
4.0b6
System information
Windows 10
Issue description
In 3.x if the game breaks during a debug error, you could close the game window and go back to Godot to fix the issue, but since 4.0 if you try to X the game window while it's running, it crashes and hangs until windows has to force it to close.
Steps to reproduce
Minimal reproduction project
crashbug.zip
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