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I don't know if this is a bug, or a missing feature.
When i press a tile on the tilemap the tool need to switch back to select tool in the main editor window.
If any other tool is selected when you press the tilemap tile to "paint" it will not work.
Don't know how many times i spent restarting the editor because the "tilemap paint tool" didn't work.
Godot version
4.0 Beta 10 Mono
System information
Windows 10, 1080 ti
Issue description
I don't know if this is a bug, or a missing feature.
When i press a tile on the tilemap the tool need to switch back to select tool in the main editor window.
If any other tool is selected when you press the tilemap tile to "paint" it will not work.
Don't know how many times i spent restarting the editor because the "tilemap paint tool" didn't work.
See screenshot.
Steps to reproduce
See screenshot
Minimal reproduction project
s
bugreport.zip
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