Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Switch tool when selecting tile in TileMap editor. #71044

Open
Norrox opened this issue Jan 7, 2023 · 2 comments
Open

Switch tool when selecting tile in TileMap editor. #71044

Norrox opened this issue Jan 7, 2023 · 2 comments

Comments

@Norrox
Copy link
Contributor

Norrox commented Jan 7, 2023

Godot version

4.0 Beta 10 Mono

System information

Windows 10, 1080 ti

Issue description

I don't know if this is a bug, or a missing feature.
When i press a tile on the tilemap the tool need to switch back to select tool in the main editor window.
If any other tool is selected when you press the tilemap tile to "paint" it will not work.
Don't know how many times i spent restarting the editor because the "tilemap paint tool" didn't work.

See screenshot.
Skärmbild 2023-01-08 002209

Steps to reproduce

See screenshot

Minimal reproduction project

s
bugreport.zip

@MeBadDev
Copy link

MeBadDev commented Jan 7, 2023

can confirm on godot 3.x and godot 4 beta 10

@Atem1995
Copy link

Atem1995 commented Jan 8, 2023

I have also encountered this problem, but I don't think it's a bug.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
Status: No status
Development

No branches or pull requests

4 participants