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windows 10, ryzen 5, radeon graphics vega 11, redering in every options
Issue description
I try to create a arm, I used polygon2d to the texture and after joined to the skeleton. Everything works until I add a modification to skeleton2d, I used SkeletonModification2DCCDIK and when I check "enable constraint", the texture increase and blicking until disappears. Sometimes this modification works but if I try to change the scale of the main node the problem with the texture it happens again. I dont use any script just nodes.
this is an example when only check the enable constraint
and this is a example the modification works but if I try to modify the scale of the main node the problem appears again
Steps to reproduce
1 create a node2d
2 add polygon2d to textures
3 add skeleton 2d and bones what need
4 add skeleton to polygon 2d
5 overwrite rest pose skelton2d
6 add SkeletonModification2DCCDIK to skeleton2d
7 check "enable constraint" to any join data change the values
I case that this step works, try to change the scale of the main node only one axis
Godot version
4.0
System information
windows 10, ryzen 5, radeon graphics vega 11, redering in every options
Issue description
I try to create a arm, I used polygon2d to the texture and after joined to the skeleton. Everything works until I add a modification to skeleton2d, I used SkeletonModification2DCCDIK and when I check "enable constraint", the texture increase and blicking until disappears. Sometimes this modification works but if I try to change the scale of the main node the problem with the texture it happens again. I dont use any script just nodes.
this is an example when only check the enable constraint
and this is a example the modification works but if I try to modify the scale of the main node the problem appears again
Steps to reproduce
1 create a node2d
2 add polygon2d to textures
3 add skeleton 2d and bones what need
4 add skeleton to polygon 2d
5 overwrite rest pose skelton2d
6 add SkeletonModification2DCCDIK to skeleton2d
7 check "enable constraint" to any join data change the values
I case that this step works, try to change the scale of the main node only one axis
Minimal reproduction project
godot40issue.zip
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