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There are certain .jpg images where Godot just cannot import the image. The image is not corrupted, all file editors display it normally. And ofc, an X cross sign appears on the image file in godot's filesystem tab. No preview, nor loading it to some texture or sprite works.
This bug was not created in 4.0.1, I can confirm it was present since 4.0 beta14. I also tested 3.5.1, it exists there too.
Steps to reproduce
Open empty project
Import this:
Minimal reproduction project
See above.
The text was updated successfully, but these errors were encountered:
Godot version
4.0.1
System information
Arch Linux
Issue description
There are certain .jpg images where Godot just cannot import the image. The image is not corrupted, all file editors display it normally. And ofc, an X cross sign appears on the image file in godot's filesystem tab. No preview, nor loading it to some texture or sprite works.
This bug was not created in 4.0.1, I can confirm it was present since 4.0 beta14. I also tested 3.5.1, it exists there too.
Steps to reproduce
Minimal reproduction project
See above.
The text was updated successfully, but these errors were encountered: