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Nodes created for a subviewport do not observe anchors layout mode.
Steps to reproduce
Create a control node scene. Throw in some colored rectangles with different anchor points. Create one colored rectangle with a position layout mode. Only the position layout mode will be rendered in the correct position.
The subviewport has a different size (512×512 by default). If your root viewport or default window size in the editor is different from the subviewport's size, it's expected that anchors will put UI elements in diffrent positions compared to the root Viewport.
Godot version
4.0.1
System information
Arch linux
Issue description
Nodes created for a subviewport do not observe anchors layout mode.
Steps to reproduce
Create a control node scene. Throw in some colored rectangles with different anchor points. Create one colored rectangle with a position layout mode. Only the position layout mode will be rendered in the correct position.
becomes
Minimal reproduction project
Containertest.zip
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